It’s the game that put the MMO genre on the map – sure, it may not have been
the first MMO, but it was definitely the one to make the genre mainstream and
turn it into an incredibly popular area of the market that companies have been
trying to get into for years afterwards. But nobody seems to have come even
close to the success that Blizzard saw with “WOW Gold” and now, over a decade later,
the game is still running.
However, it’s not clear how much longer this is going to continue – reports
about the player numbers of “WoW” keep getting worse and worse, and the title
seems to be losing players at a steady pace. At some point, Blizzard are going
to have to take a step back and reevaluate if it’s worth keeping it running for
much longer.
The latest reports indicate that about 5.5 million players are still actively
playing the game, a decline of 44% compared to the end of 2014. And some reports
put that number into an even grimmer context – it’s apparently the lowest that
the game has gone since 2006, and more players keep leaving it on a regular
basis.
What kinds of changes could Blizzard make to reverse the situation? According
to many critics and fans, there’s not a lot the studio can actually do at this
point. Even if they removed the monthly subscriptions and made the game free to
play, that would still not address the main issue.
And that’s accessibility and attraction to new players – right now, someone
looking to get into a new MMO has absolutely no reason to go for “World of
Warcraft”. The game’s mechanics have been copied and perfected over and over
again in various other titles, its player numbers keep dropping as we said
above, and those that remain usually have extremely well-developed characters
with a lot of gear and experience.
Seeing them running around can be a bit disheartening to a new player who
realizes how much time they’ll need to invest in the game before they reach that
stage – and by then, who knows what else will have come out on the MMO market.
It’s definitely not a game that has a lot of potential to grab the attention of
newcomers to the genre, and without new players, its survival will depend solely
on those that are still playing it from before.
So, according to some, Blizzard’s best strategy right now would be to focus
on retaining as many of their current players as they can and pleasing their
active fanbase. The studio can host various events in the game, create new
content to keep players interested, and of course engage their community as much
as possible. But in the end, that’s about it for their options.
Expansions are actually the studio’s best bet right now for this reason, and
it’s pretty clear that they have been trying to capitalize on that fact for some
time now. There’s no denying that the latest expansions for the game have been
of superb quality, but some industry experts have been questioning the merit in
developing them.
Because it’s obvious that a lot of work goes into creating each new content
package, and if that work isn’t justified by the sales for the expansion, this
creates an obvious problem for the studio. Cheap wow gold.So far, this hasn’t
happened – but some players apparently feel like that moment is getting closer
and closer lately.MORE:http://www.zyy.com/
没有评论:
发表评论