MANILA, Philippines – Blizzard has officially cancelled the development of
Titan, its next-generation massively multiplayer online (MMO) game, according to
an interview with Blizzard executives by gaming news website Polygon.
Titan was in development for 7 years and was anticipated by many as an MMO
that could emulate the worldwide success and popularity of another Blizzard
creation, World of Warcraft Gold.
According to Polygon's interview, Blizzard co-founder and CEO Mike Morhaime
said the success of World of Warcraft made them feel really confident that they
knew how to make MMOs. “So we set out to make the most ambitious thing that you
could possibly imagine. And it didn't come together,” he said.
Morhaime also added. “We didn't find the fun. We didn't find the passion. We
talked about how we put it through a reevaluation period, and actually, what we
reevaluated is whether that's the game we really wanted to be making. The answer
is no."
RS Gold re-evaluation period was last year, when Blizzard announced that the
project was going back to the drawing board according to a report from
VentureBeat. The development team was also said to have shrunk from 100 people
to 70 positions.
Chris Metzen, Blizzard senior vice president of story and franchise
development, and Morhaime agree that the decision to cancel Titan was
excruciating for all of them. Titan now joins other long term development titles
like Warcraft Adventures and StarCraft Ghost in a list of cancelled games.
Morhaime added that even though it was hard to cancel games like these, it
has always resulted in better-quality work. Morhaime added that the company
would "rather cut out a game we put a lot of time and resources into than put
out something that might...” Metzen then finished Morhaime's sentence: “Damage
the relationship. Smash the trust.”
Blizzard, in Titan's deliberation has asked questions like, “Is this really
who we are?" Metzen asked. "Is this really what we want? Is this really what we
want to burn our passion and our work lives, our careers on, for years on end?"
he added "Are we the MMORPG (Massively Multiplayer Online Role Playing Game)
company?"
FIFA IOS Coins answered the line of questions with, “We don't want to identify
ourselves with a particular genre. We just want to make great games every
time.”
This year, Blizzard released a digital collectible card game (CCG) called
Hearthstone: Heroes of Warcraft and is currently developing a Multiplayer Online
Battle Arena (MOBA) title called Heroes of the Storm, which features and lets
players take on the mantle of famous characters from all of Blizzard's game
franchises.
World of Warcraft is also releasing its fifth game expansion, titled Warlords
of Draenor, which continues the players' adventures in the world of Azeroth.
2014年9月23日星期二
2014年9月17日星期三
EA Games restore Cahill's rating
Rest easy Australian football fans – FIFA Coins’s reputation has been
restored after video game developer EA Games improved his rating on the recently
released FIFA 15.
The Socceroos talisman was the cause of an online backlash when a leak from the long-established sports game developer showed the former Everton attacker to be rated only 69 out of a 100.
Cahill, who is an ambassador for Fifa 15 xobx coins and features on the cover of the Australian edition, was rated lower than Arsenal’s misfiring striker Yaya Sanogo (69) and veteran defender Anton Ferdinand (70).
Angry football fans took to social media to vent their disappointment at the slight, starting a campaign, led by the hashtag #savecahill, to improve Cahill’s rating.
And just days later, Cahill’s rating miraculously was bumped up by five points to 74.see more at:Runescape 2007 Gold
The Socceroos talisman was the cause of an online backlash when a leak from the long-established sports game developer showed the former Everton attacker to be rated only 69 out of a 100.
Cahill, who is an ambassador for Fifa 15 xobx coins and features on the cover of the Australian edition, was rated lower than Arsenal’s misfiring striker Yaya Sanogo (69) and veteran defender Anton Ferdinand (70).
Angry football fans took to social media to vent their disappointment at the slight, starting a campaign, led by the hashtag #savecahill, to improve Cahill’s rating.
And just days later, Cahill’s rating miraculously was bumped up by five points to 74.see more at:Runescape 2007 Gold
2014年9月14日星期日
Blizzard Has Considered WoW 2-runmmo.com
Runescape 2007 Gold dont typically get sequels, but rather regular updates that introduce
new content for the same initial product. While Blizzard Entertainment has
employed this formula for its genre-defining and enduring MMO World of Warcraft,
the studio has also considered making a full-on sequel that could live alongside
the original game.
During Gamescom this week, Game Informer spoke with World of Warcraft Gold game director Tom Chilton and asked him if Blizzard ever considered making World of Warcraft 2. Definitely, he said. Its something we have talked about. Its something we have talked about for ten years.
Chilton acknowledged that Fifa 15 xobx coins would be numerous hurdles to overcome for such a project, including potentially fragmenting the games massive player base. I think that there are a lot of challenges there in seeing how World of Warcraft 2 relates to World of Warcraft; do they live alongside each other, does one feed into the other, what is that product, etc. These are challenges that have to be figured out before that becomes a reality.
Would it be feasible for Blizzard to work on two major MMOs at once? It seems like a tall task, and even more challenging when you consider that in a previous interview with DigitalSpy, the studio explained that it wants to release World of Warcraft expansions on a yearly basis, which would conceivably require a significant investment of resources. The company is indeed actively hiring for announced games/projects, but it remains to be seen what these are.
World of Warcraft originally went on sale in November 2004, meaning the game celebrates its tenth birthday later this year. Though subscriber figures have fallen from a high of 12 million in 2010, Blizzards most recent count of 6.8 million people playing $15/month is still the highest of any subscription-based MMO out there.
The developer experimented with another MMO, codenamed Titan, but announced last year that this World of Warcraft follow-up was undergoing large design and technology changes, suggesting Blizzard had gone back to the drawing board.
Blizzard has released four main expansions for World of Warcraft to date, and a fifth--Warlords of Draenor--launches later this year. Among other things, Warlords of Draenor comes with updated character models for the games either original races (along with the Draenei and Blood Elves), which should no doubt give the game a more modern look.
During Gamescom this week, Game Informer spoke with World of Warcraft Gold game director Tom Chilton and asked him if Blizzard ever considered making World of Warcraft 2. Definitely, he said. Its something we have talked about. Its something we have talked about for ten years.
Chilton acknowledged that Fifa 15 xobx coins would be numerous hurdles to overcome for such a project, including potentially fragmenting the games massive player base. I think that there are a lot of challenges there in seeing how World of Warcraft 2 relates to World of Warcraft; do they live alongside each other, does one feed into the other, what is that product, etc. These are challenges that have to be figured out before that becomes a reality.
Would it be feasible for Blizzard to work on two major MMOs at once? It seems like a tall task, and even more challenging when you consider that in a previous interview with DigitalSpy, the studio explained that it wants to release World of Warcraft expansions on a yearly basis, which would conceivably require a significant investment of resources. The company is indeed actively hiring for announced games/projects, but it remains to be seen what these are.
World of Warcraft originally went on sale in November 2004, meaning the game celebrates its tenth birthday later this year. Though subscriber figures have fallen from a high of 12 million in 2010, Blizzards most recent count of 6.8 million people playing $15/month is still the highest of any subscription-based MMO out there.
The developer experimented with another MMO, codenamed Titan, but announced last year that this World of Warcraft follow-up was undergoing large design and technology changes, suggesting Blizzard had gone back to the drawing board.
Blizzard has released four main expansions for World of Warcraft to date, and a fifth--Warlords of Draenor--launches later this year. Among other things, Warlords of Draenor comes with updated character models for the games either original races (along with the Draenei and Blood Elves), which should no doubt give the game a more modern look.
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